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/**
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******************************************************************************
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* @file : MyQueue.h
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* @brief : Header for MyQueue.c file.
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* This file contains the common defines of the application.
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******************************************************************************
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*/
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#ifndef __MYQUEUE_H__
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#define __MYQUEUE_H__
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typedef struct
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{
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unsigned char * buf1;
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int Caps;
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volatile int wp; //Write Pointor
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volatile int rp; //Read Pointor
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// volatile int DataSize;
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volatile int RecvBytes;
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volatile int bFull;
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volatile int bEmpty;
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volatile int state;
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}stMyQueue,* pMyQueue;
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int initQueue(pMyQueue theQueue, void * pBuf, int nSize);
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int EmptyQueue(stMyQueue * theQueue);
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static __inline int GetCap(pMyQueue theQueue)
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{
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return theQueue->Caps;
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}
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static __inline int GetDataLen(pMyQueue theQueue)
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{
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int size=theQueue->wp -theQueue->rp;
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if (theQueue->bFull)
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{
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return theQueue->Caps;
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}else if (theQueue->bEmpty)
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{
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return 0;
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}else if (size >0 )
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{
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return size;
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}else if (size < 0)
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{
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return size + theQueue->Caps;
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} else
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{
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return 0;
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}
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}
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static __inline int GetLeftRoom(pMyQueue theQueue)
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{
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return (theQueue->Caps - GetDataLen(theQueue));
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}
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static __inline int IsFull(pMyQueue theQueue)
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{
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return (theQueue->bFull);
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}
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static __inline int IsEmpty(pMyQueue theQueue)
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{
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return (theQueue->bEmpty);
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}
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int GetContinueEmptyRoom(pMyQueue theQueue);
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int GetContinueData(pMyQueue theQueue);
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static __inline unsigned char * GetReadBuffer(pMyQueue theQueue)
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{
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return theQueue->buf1+theQueue->rp;
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}
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static __inline unsigned char * GetWriteBuffer(pMyQueue theQueue)
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{
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return theQueue->buf1+theQueue->wp;
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}
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int AddSpace(pMyQueue theQueue, int nSize);
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int DelData(pMyQueue theQueue, int nSize);
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int CopyData(pMyQueue theQueue, void * pData, int nSize);
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int PushIn(pMyQueue theQueue, void * pData, int nSize);
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int PopOut(pMyQueue theQueue, void * pData, int nSize);
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int PushOne(pMyQueue theQueue, unsigned char ch);
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int PopOne(pMyQueue theQueue);
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#endif /* __MYQUEUE_H__ */
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