提交 | 用户 | age
|
483170
|
1 |
/* ---------------------------------------------------------------------- |
Q |
2 |
* Copyright (C) 2010-2014 ARM Limited. All rights reserved. |
|
3 |
* |
|
4 |
* $Date: 19. March 2015 |
|
5 |
* $Revision: V.1.4.5 |
|
6 |
* |
|
7 |
* Project: CMSIS DSP Library |
|
8 |
* Title: arm_dct4_f32.c |
|
9 |
* |
|
10 |
* Description: Processing function of DCT4 & IDCT4 F32. |
|
11 |
* |
|
12 |
* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0 |
|
13 |
* |
|
14 |
* Redistribution and use in source and binary forms, with or without |
|
15 |
* modification, are permitted provided that the following conditions |
|
16 |
* are met: |
|
17 |
* - Redistributions of source code must retain the above copyright |
|
18 |
* notice, this list of conditions and the following disclaimer. |
|
19 |
* - Redistributions in binary form must reproduce the above copyright |
|
20 |
* notice, this list of conditions and the following disclaimer in |
|
21 |
* the documentation and/or other materials provided with the |
|
22 |
* distribution. |
|
23 |
* - Neither the name of ARM LIMITED nor the names of its contributors |
|
24 |
* may be used to endorse or promote products derived from this |
|
25 |
* software without specific prior written permission. |
|
26 |
* |
|
27 |
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
|
28 |
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
|
29 |
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
|
30 |
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
|
31 |
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
|
32 |
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
|
33 |
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
|
34 |
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
|
35 |
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
|
36 |
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
|
37 |
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
|
38 |
* POSSIBILITY OF SUCH DAMAGE. |
|
39 |
* -------------------------------------------------------------------- */ |
|
40 |
|
|
41 |
#include "arm_math.h" |
|
42 |
|
|
43 |
/** |
|
44 |
* @ingroup groupTransforms |
|
45 |
*/ |
|
46 |
|
|
47 |
/** |
|
48 |
* @defgroup DCT4_IDCT4 DCT Type IV Functions |
|
49 |
* Representation of signals by minimum number of values is important for storage and transmission. |
|
50 |
* The possibility of large discontinuity between the beginning and end of a period of a signal |
|
51 |
* in DFT can be avoided by extending the signal so that it is even-symmetric. |
|
52 |
* Discrete Cosine Transform (DCT) is constructed such that its energy is heavily concentrated in the lower part of the |
|
53 |
* spectrum and is very widely used in signal and image coding applications. |
|
54 |
* The family of DCTs (DCT type- 1,2,3,4) is the outcome of different combinations of homogeneous boundary conditions. |
|
55 |
* DCT has an excellent energy-packing capability, hence has many applications and in data compression in particular. |
|
56 |
* |
|
57 |
* DCT is essentially the Discrete Fourier Transform(DFT) of an even-extended real signal. |
|
58 |
* Reordering of the input data makes the computation of DCT just a problem of |
|
59 |
* computing the DFT of a real signal with a few additional operations. |
|
60 |
* This approach provides regular, simple, and very efficient DCT algorithms for practical hardware and software implementations. |
|
61 |
* |
|
62 |
* DCT type-II can be implemented using Fast fourier transform (FFT) internally, as the transform is applied on real values, Real FFT can be used. |
|
63 |
* DCT4 is implemented using DCT2 as their implementations are similar except with some added pre-processing and post-processing. |
|
64 |
* DCT2 implementation can be described in the following steps: |
|
65 |
* - Re-ordering input |
|
66 |
* - Calculating Real FFT |
|
67 |
* - Multiplication of weights and Real FFT output and getting real part from the product. |
|
68 |
* |
|
69 |
* This process is explained by the block diagram below: |
|
70 |
* \image html DCT4.gif "Discrete Cosine Transform - type-IV" |
|
71 |
* |
|
72 |
* \par Algorithm: |
|
73 |
* The N-point type-IV DCT is defined as a real, linear transformation by the formula: |
|
74 |
* \image html DCT4Equation.gif |
|
75 |
* where <code>k = 0,1,2,.....N-1</code> |
|
76 |
*\par |
|
77 |
* Its inverse is defined as follows: |
|
78 |
* \image html IDCT4Equation.gif |
|
79 |
* where <code>n = 0,1,2,.....N-1</code> |
|
80 |
*\par |
|
81 |
* The DCT4 matrices become involutory (i.e. they are self-inverse) by multiplying with an overall scale factor of sqrt(2/N). |
|
82 |
* The symmetry of the transform matrix indicates that the fast algorithms for the forward |
|
83 |
* and inverse transform computation are identical. |
|
84 |
* Note that the implementation of Inverse DCT4 and DCT4 is same, hence same process function can be used for both. |
|
85 |
* |
|
86 |
* \par Lengths supported by the transform: |
|
87 |
* As DCT4 internally uses Real FFT, it supports all the lengths supported by arm_rfft_f32(). |
|
88 |
* The library provides separate functions for Q15, Q31, and floating-point data types. |
|
89 |
* \par Instance Structure |
|
90 |
* The instances for Real FFT and FFT, cosine values table and twiddle factor table are stored in an instance data structure. |
|
91 |
* A separate instance structure must be defined for each transform. |
|
92 |
* There are separate instance structure declarations for each of the 3 supported data types. |
|
93 |
* |
|
94 |
* \par Initialization Functions |
|
95 |
* There is also an associated initialization function for each data type. |
|
96 |
* The initialization function performs the following operations: |
|
97 |
* - Sets the values of the internal structure fields. |
|
98 |
* - Initializes Real FFT as its process function is used internally in DCT4, by calling arm_rfft_init_f32(). |
|
99 |
* \par |
|
100 |
* Use of the initialization function is optional. |
|
101 |
* However, if the initialization function is used, then the instance structure cannot be placed into a const data section. |
|
102 |
* To place an instance structure into a const data section, the instance structure must be manually initialized. |
|
103 |
* Manually initialize the instance structure as follows: |
|
104 |
* <pre> |
|
105 |
*arm_dct4_instance_f32 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; |
|
106 |
*arm_dct4_instance_q31 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; |
|
107 |
*arm_dct4_instance_q15 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; |
|
108 |
* </pre> |
|
109 |
* where \c N is the length of the DCT4; \c Nby2 is half of the length of the DCT4; |
|
110 |
* \c normalize is normalizing factor used and is equal to <code>sqrt(2/N)</code>; |
|
111 |
* \c pTwiddle points to the twiddle factor table; |
|
112 |
* \c pCosFactor points to the cosFactor table; |
|
113 |
* \c pRfft points to the real FFT instance; |
|
114 |
* \c pCfft points to the complex FFT instance; |
|
115 |
* The CFFT and RFFT structures also needs to be initialized, refer to arm_cfft_radix4_f32() |
|
116 |
* and arm_rfft_f32() respectively for details regarding static initialization. |
|
117 |
* |
|
118 |
* \par Fixed-Point Behavior |
|
119 |
* Care must be taken when using the fixed-point versions of the DCT4 transform functions. |
|
120 |
* In particular, the overflow and saturation behavior of the accumulator used in each function must be considered. |
|
121 |
* Refer to the function specific documentation below for usage guidelines. |
|
122 |
*/ |
|
123 |
|
|
124 |
/** |
|
125 |
* @addtogroup DCT4_IDCT4 |
|
126 |
* @{ |
|
127 |
*/ |
|
128 |
|
|
129 |
/** |
|
130 |
* @brief Processing function for the floating-point DCT4/IDCT4. |
|
131 |
* @param[in] *S points to an instance of the floating-point DCT4/IDCT4 structure. |
|
132 |
* @param[in] *pState points to state buffer. |
|
133 |
* @param[in,out] *pInlineBuffer points to the in-place input and output buffer. |
|
134 |
* @return none. |
|
135 |
*/ |
|
136 |
|
|
137 |
void arm_dct4_f32( |
|
138 |
const arm_dct4_instance_f32 * S, |
|
139 |
float32_t * pState, |
|
140 |
float32_t * pInlineBuffer) |
|
141 |
{ |
|
142 |
uint32_t i; /* Loop counter */ |
|
143 |
float32_t *weights = S->pTwiddle; /* Pointer to the Weights table */ |
|
144 |
float32_t *cosFact = S->pCosFactor; /* Pointer to the cos factors table */ |
|
145 |
float32_t *pS1, *pS2, *pbuff; /* Temporary pointers for input buffer and pState buffer */ |
|
146 |
float32_t in; /* Temporary variable */ |
|
147 |
|
|
148 |
|
|
149 |
/* DCT4 computation involves DCT2 (which is calculated using RFFT) |
|
150 |
* along with some pre-processing and post-processing. |
|
151 |
* Computational procedure is explained as follows: |
|
152 |
* (a) Pre-processing involves multiplying input with cos factor, |
|
153 |
* r(n) = 2 * u(n) * cos(pi*(2*n+1)/(4*n)) |
|
154 |
* where, |
|
155 |
* r(n) -- output of preprocessing |
|
156 |
* u(n) -- input to preprocessing(actual Source buffer) |
|
157 |
* (b) Calculation of DCT2 using FFT is divided into three steps: |
|
158 |
* Step1: Re-ordering of even and odd elements of input. |
|
159 |
* Step2: Calculating FFT of the re-ordered input. |
|
160 |
* Step3: Taking the real part of the product of FFT output and weights. |
|
161 |
* (c) Post-processing - DCT4 can be obtained from DCT2 output using the following equation: |
|
162 |
* Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) |
|
163 |
* where, |
|
164 |
* Y4 -- DCT4 output, Y2 -- DCT2 output |
|
165 |
* (d) Multiplying the output with the normalizing factor sqrt(2/N). |
|
166 |
*/ |
|
167 |
|
|
168 |
/*-------- Pre-processing ------------*/ |
|
169 |
/* Multiplying input with cos factor i.e. r(n) = 2 * x(n) * cos(pi*(2*n+1)/(4*n)) */ |
|
170 |
arm_scale_f32(pInlineBuffer, 2.0f, pInlineBuffer, S->N); |
|
171 |
arm_mult_f32(pInlineBuffer, cosFact, pInlineBuffer, S->N); |
|
172 |
|
|
173 |
/* ---------------------------------------------------------------- |
|
174 |
* Step1: Re-ordering of even and odd elements as, |
|
175 |
* pState[i] = pInlineBuffer[2*i] and |
|
176 |
* pState[N-i-1] = pInlineBuffer[2*i+1] where i = 0 to N/2 |
|
177 |
---------------------------------------------------------------------*/ |
|
178 |
|
|
179 |
/* pS1 initialized to pState */ |
|
180 |
pS1 = pState; |
|
181 |
|
|
182 |
/* pS2 initialized to pState+N-1, so that it points to the end of the state buffer */ |
|
183 |
pS2 = pState + (S->N - 1u); |
|
184 |
|
|
185 |
/* pbuff initialized to input buffer */ |
|
186 |
pbuff = pInlineBuffer; |
|
187 |
|
|
188 |
#ifndef ARM_MATH_CM0_FAMILY |
|
189 |
|
|
190 |
/* Run the below code for Cortex-M4 and Cortex-M3 */ |
|
191 |
|
|
192 |
/* Initializing the loop counter to N/2 >> 2 for loop unrolling by 4 */ |
|
193 |
i = (uint32_t) S->Nby2 >> 2u; |
|
194 |
|
|
195 |
/* First part of the processing with loop unrolling. Compute 4 outputs at a time. |
|
196 |
** a second loop below computes the remaining 1 to 3 samples. */ |
|
197 |
do |
|
198 |
{ |
|
199 |
/* Re-ordering of even and odd elements */ |
|
200 |
/* pState[i] = pInlineBuffer[2*i] */ |
|
201 |
*pS1++ = *pbuff++; |
|
202 |
/* pState[N-i-1] = pInlineBuffer[2*i+1] */ |
|
203 |
*pS2-- = *pbuff++; |
|
204 |
|
|
205 |
*pS1++ = *pbuff++; |
|
206 |
*pS2-- = *pbuff++; |
|
207 |
|
|
208 |
*pS1++ = *pbuff++; |
|
209 |
*pS2-- = *pbuff++; |
|
210 |
|
|
211 |
*pS1++ = *pbuff++; |
|
212 |
*pS2-- = *pbuff++; |
|
213 |
|
|
214 |
/* Decrement the loop counter */ |
|
215 |
i--; |
|
216 |
} while(i > 0u); |
|
217 |
|
|
218 |
/* pbuff initialized to input buffer */ |
|
219 |
pbuff = pInlineBuffer; |
|
220 |
|
|
221 |
/* pS1 initialized to pState */ |
|
222 |
pS1 = pState; |
|
223 |
|
|
224 |
/* Initializing the loop counter to N/4 instead of N for loop unrolling */ |
|
225 |
i = (uint32_t) S->N >> 2u; |
|
226 |
|
|
227 |
/* Processing with loop unrolling 4 times as N is always multiple of 4. |
|
228 |
* Compute 4 outputs at a time */ |
|
229 |
do |
|
230 |
{ |
|
231 |
/* Writing the re-ordered output back to inplace input buffer */ |
|
232 |
*pbuff++ = *pS1++; |
|
233 |
*pbuff++ = *pS1++; |
|
234 |
*pbuff++ = *pS1++; |
|
235 |
*pbuff++ = *pS1++; |
|
236 |
|
|
237 |
/* Decrement the loop counter */ |
|
238 |
i--; |
|
239 |
} while(i > 0u); |
|
240 |
|
|
241 |
|
|
242 |
/* --------------------------------------------------------- |
|
243 |
* Step2: Calculate RFFT for N-point input |
|
244 |
* ---------------------------------------------------------- */ |
|
245 |
/* pInlineBuffer is real input of length N , pState is the complex output of length 2N */ |
|
246 |
arm_rfft_f32(S->pRfft, pInlineBuffer, pState); |
|
247 |
|
|
248 |
/*---------------------------------------------------------------------- |
|
249 |
* Step3: Multiply the FFT output with the weights. |
|
250 |
*----------------------------------------------------------------------*/ |
|
251 |
arm_cmplx_mult_cmplx_f32(pState, weights, pState, S->N); |
|
252 |
|
|
253 |
/* ----------- Post-processing ---------- */ |
|
254 |
/* DCT-IV can be obtained from DCT-II by the equation, |
|
255 |
* Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) |
|
256 |
* Hence, Y4(0) = Y2(0)/2 */ |
|
257 |
/* Getting only real part from the output and Converting to DCT-IV */ |
|
258 |
|
|
259 |
/* Initializing the loop counter to N >> 2 for loop unrolling by 4 */ |
|
260 |
i = ((uint32_t) S->N - 1u) >> 2u; |
|
261 |
|
|
262 |
/* pbuff initialized to input buffer. */ |
|
263 |
pbuff = pInlineBuffer; |
|
264 |
|
|
265 |
/* pS1 initialized to pState */ |
|
266 |
pS1 = pState; |
|
267 |
|
|
268 |
/* Calculating Y4(0) from Y2(0) using Y4(0) = Y2(0)/2 */ |
|
269 |
in = *pS1++ * (float32_t) 0.5; |
|
270 |
/* input buffer acts as inplace, so output values are stored in the input itself. */ |
|
271 |
*pbuff++ = in; |
|
272 |
|
|
273 |
/* pState pointer is incremented twice as the real values are located alternatively in the array */ |
|
274 |
pS1++; |
|
275 |
|
|
276 |
/* First part of the processing with loop unrolling. Compute 4 outputs at a time. |
|
277 |
** a second loop below computes the remaining 1 to 3 samples. */ |
|
278 |
do |
|
279 |
{ |
|
280 |
/* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ |
|
281 |
/* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ |
|
282 |
in = *pS1++ - in; |
|
283 |
*pbuff++ = in; |
|
284 |
/* points to the next real value */ |
|
285 |
pS1++; |
|
286 |
|
|
287 |
in = *pS1++ - in; |
|
288 |
*pbuff++ = in; |
|
289 |
pS1++; |
|
290 |
|
|
291 |
in = *pS1++ - in; |
|
292 |
*pbuff++ = in; |
|
293 |
pS1++; |
|
294 |
|
|
295 |
in = *pS1++ - in; |
|
296 |
*pbuff++ = in; |
|
297 |
pS1++; |
|
298 |
|
|
299 |
/* Decrement the loop counter */ |
|
300 |
i--; |
|
301 |
} while(i > 0u); |
|
302 |
|
|
303 |
/* If the blockSize is not a multiple of 4, compute any remaining output samples here. |
|
304 |
** No loop unrolling is used. */ |
|
305 |
i = ((uint32_t) S->N - 1u) % 0x4u; |
|
306 |
|
|
307 |
while(i > 0u) |
|
308 |
{ |
|
309 |
/* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ |
|
310 |
/* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ |
|
311 |
in = *pS1++ - in; |
|
312 |
*pbuff++ = in; |
|
313 |
/* points to the next real value */ |
|
314 |
pS1++; |
|
315 |
|
|
316 |
/* Decrement the loop counter */ |
|
317 |
i--; |
|
318 |
} |
|
319 |
|
|
320 |
|
|
321 |
/*------------ Normalizing the output by multiplying with the normalizing factor ----------*/ |
|
322 |
|
|
323 |
/* Initializing the loop counter to N/4 instead of N for loop unrolling */ |
|
324 |
i = (uint32_t) S->N >> 2u; |
|
325 |
|
|
326 |
/* pbuff initialized to the pInlineBuffer(now contains the output values) */ |
|
327 |
pbuff = pInlineBuffer; |
|
328 |
|
|
329 |
/* Processing with loop unrolling 4 times as N is always multiple of 4. Compute 4 outputs at a time */ |
|
330 |
do |
|
331 |
{ |
|
332 |
/* Multiplying pInlineBuffer with the normalizing factor sqrt(2/N) */ |
|
333 |
in = *pbuff; |
|
334 |
*pbuff++ = in * S->normalize; |
|
335 |
|
|
336 |
in = *pbuff; |
|
337 |
*pbuff++ = in * S->normalize; |
|
338 |
|
|
339 |
in = *pbuff; |
|
340 |
*pbuff++ = in * S->normalize; |
|
341 |
|
|
342 |
in = *pbuff; |
|
343 |
*pbuff++ = in * S->normalize; |
|
344 |
|
|
345 |
/* Decrement the loop counter */ |
|
346 |
i--; |
|
347 |
} while(i > 0u); |
|
348 |
|
|
349 |
|
|
350 |
#else |
|
351 |
|
|
352 |
/* Run the below code for Cortex-M0 */ |
|
353 |
|
|
354 |
/* Initializing the loop counter to N/2 */ |
|
355 |
i = (uint32_t) S->Nby2; |
|
356 |
|
|
357 |
do |
|
358 |
{ |
|
359 |
/* Re-ordering of even and odd elements */ |
|
360 |
/* pState[i] = pInlineBuffer[2*i] */ |
|
361 |
*pS1++ = *pbuff++; |
|
362 |
/* pState[N-i-1] = pInlineBuffer[2*i+1] */ |
|
363 |
*pS2-- = *pbuff++; |
|
364 |
|
|
365 |
/* Decrement the loop counter */ |
|
366 |
i--; |
|
367 |
} while(i > 0u); |
|
368 |
|
|
369 |
/* pbuff initialized to input buffer */ |
|
370 |
pbuff = pInlineBuffer; |
|
371 |
|
|
372 |
/* pS1 initialized to pState */ |
|
373 |
pS1 = pState; |
|
374 |
|
|
375 |
/* Initializing the loop counter */ |
|
376 |
i = (uint32_t) S->N; |
|
377 |
|
|
378 |
do |
|
379 |
{ |
|
380 |
/* Writing the re-ordered output back to inplace input buffer */ |
|
381 |
*pbuff++ = *pS1++; |
|
382 |
|
|
383 |
/* Decrement the loop counter */ |
|
384 |
i--; |
|
385 |
} while(i > 0u); |
|
386 |
|
|
387 |
|
|
388 |
/* --------------------------------------------------------- |
|
389 |
* Step2: Calculate RFFT for N-point input |
|
390 |
* ---------------------------------------------------------- */ |
|
391 |
/* pInlineBuffer is real input of length N , pState is the complex output of length 2N */ |
|
392 |
arm_rfft_f32(S->pRfft, pInlineBuffer, pState); |
|
393 |
|
|
394 |
/*---------------------------------------------------------------------- |
|
395 |
* Step3: Multiply the FFT output with the weights. |
|
396 |
*----------------------------------------------------------------------*/ |
|
397 |
arm_cmplx_mult_cmplx_f32(pState, weights, pState, S->N); |
|
398 |
|
|
399 |
/* ----------- Post-processing ---------- */ |
|
400 |
/* DCT-IV can be obtained from DCT-II by the equation, |
|
401 |
* Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) |
|
402 |
* Hence, Y4(0) = Y2(0)/2 */ |
|
403 |
/* Getting only real part from the output and Converting to DCT-IV */ |
|
404 |
|
|
405 |
/* pbuff initialized to input buffer. */ |
|
406 |
pbuff = pInlineBuffer; |
|
407 |
|
|
408 |
/* pS1 initialized to pState */ |
|
409 |
pS1 = pState; |
|
410 |
|
|
411 |
/* Calculating Y4(0) from Y2(0) using Y4(0) = Y2(0)/2 */ |
|
412 |
in = *pS1++ * (float32_t) 0.5; |
|
413 |
/* input buffer acts as inplace, so output values are stored in the input itself. */ |
|
414 |
*pbuff++ = in; |
|
415 |
|
|
416 |
/* pState pointer is incremented twice as the real values are located alternatively in the array */ |
|
417 |
pS1++; |
|
418 |
|
|
419 |
/* Initializing the loop counter */ |
|
420 |
i = ((uint32_t) S->N - 1u); |
|
421 |
|
|
422 |
do |
|
423 |
{ |
|
424 |
/* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ |
|
425 |
/* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ |
|
426 |
in = *pS1++ - in; |
|
427 |
*pbuff++ = in; |
|
428 |
/* points to the next real value */ |
|
429 |
pS1++; |
|
430 |
|
|
431 |
|
|
432 |
/* Decrement the loop counter */ |
|
433 |
i--; |
|
434 |
} while(i > 0u); |
|
435 |
|
|
436 |
|
|
437 |
/*------------ Normalizing the output by multiplying with the normalizing factor ----------*/ |
|
438 |
|
|
439 |
/* Initializing the loop counter */ |
|
440 |
i = (uint32_t) S->N; |
|
441 |
|
|
442 |
/* pbuff initialized to the pInlineBuffer(now contains the output values) */ |
|
443 |
pbuff = pInlineBuffer; |
|
444 |
|
|
445 |
do |
|
446 |
{ |
|
447 |
/* Multiplying pInlineBuffer with the normalizing factor sqrt(2/N) */ |
|
448 |
in = *pbuff; |
|
449 |
*pbuff++ = in * S->normalize; |
|
450 |
|
|
451 |
/* Decrement the loop counter */ |
|
452 |
i--; |
|
453 |
} while(i > 0u); |
|
454 |
|
|
455 |
#endif /* #ifndef ARM_MATH_CM0_FAMILY */ |
|
456 |
|
|
457 |
} |
|
458 |
|
|
459 |
/** |
|
460 |
* @} end of DCT4_IDCT4 group |
|
461 |
*/ |